50 for (
int runs=0;runs < 100; runs++) {
51 float x = (rand() % 1001) - 500;
66 float trueVel = (rand() % 21) - 10;
69 for (
int i=1;i<100;i++) {
78 float zPos = (state[0]-(x+trueVel*i)) / sqrt(var[0]);
79 float zVel = (state[1]-trueVel) / sqrt(var[1]);
91 zPos = (state[0]-(x+trueVel*(i+1))) / sqrt(var[0]);
92 zVel = (state[1]-trueVel) / sqrt(var[1]);